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Documentation Index

Fetch the complete documentation index at: https://buildpixel.mintlify.app/llms.txt

Use this file to discover all available pages before exploring further.

Supported

VersionStatus
UE 5.4Stable, default
UE 5.3Stable
UE 5.5Beta — coming soon
UE 5.1 / 5.2Best-effort
UE 4.xNot supported

Resolution order

When a build runs, the engine version is resolved in this order:
  1. ueVersion on the build setting (highest priority)
  2. EngineAssociation from your .uproject
  3. Org default (configured in Settings)
If the resolved version isn’t supported, the build fails at validation.

Switching versions

To upgrade a project:
  1. Open the project in the new UE version locally, save, commit. The .uproject EngineAssociation updates automatically.
  2. If any build setting has the old version pinned in ueVersion, update it.
  3. Trigger a build. The first build after a version change rebuilds intermediates, so it’s slower than usual. Subsequent builds are back to normal speed.

Custom engine builds

If your team maintains a forked UE build with internal patches, that’s an Enterprise scenario. Custom forks need engine-aware setup that managed BuildPixel doesn’t do automatically. Talk to enterprise@streampixel.io. For minor toolchain customizations, use stock UE and pass any custom flags via your project’s build configuration.