Documentation Index
Fetch the complete documentation index at: https://docs.buildpixel.io/llms.txt
Use this file to discover all available pages before exploring further.
A project links a source-controlled codebase (GitHub repo or Perforce stream) to a set of build settings.
GET /projects
List projects in the current org.
curl https://api.buildpixel.io/projects \
-H "Authorization: Bearer $TOKEN"
Query params:
sourceControl=github|perforce — filter
limit, cursor — pagination
Response:
{
"items": [
{
"id": "...",
"name": "MyGame",
"sourceControl": "github",
"repoLink": "mystudio/mygame",
"lastBuildAt": "...",
"lastBuildStatus": "complete"
}
],
"nextCursor": null
}
GET /projects/:id
Project detail, including build settings and detected .uproject info.
POST /projects/add-repo
Create a GitHub-backed project.
{
"name": "MyGame",
"installationId": "12345",
"repoFullName": "mystudio/mygame",
"defaultBranch": "main",
"uprojectPath": "MyGame.uproject"
}
If uprojectPath is omitted, BuildPixel auto-detects it (depth ≤ 3).
POST /projects/add-perforce
Create a Perforce-backed project.
{
"name": "MyGame",
"depot": "//streams/mygame-mainline/main",
"streamPath": "//streams/mygame-mainline/main",
"uprojectPath": "MyGame.uproject"
}
Requires the org’s Perforce credentials to be configured first.
PATCH /projects/:id
Update project metadata (name, description). You can’t change the source-control link via this endpoint — delete and recreate if you need to.
DELETE /projects/:id
Delete a project. Build settings are deleted with it. Past build records are retained.